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ZONA SPORTS |
NEW CASTLE BASKETBALL LEAGUE |
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HOME PAGE >>>>> ZONASPORTS.NET |
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.....SCROLL..DOWN..TO..FIND THE..CURRENT..LEAGUE RULES..&..POLICIES |
RULES PAGE |
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. | BASKETBALL LEAGUE RULES. | >>> If A Rule(s) Is Different Here From The One Listed Below, Always Go By The Current League Rules & Policies (Below) ........ Scroll Down To Find Them |
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1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) 18) 19) 20) |
No Fighting.......The Player Or Players Involved Will Be Ejected From The Entire League Games Are Two 20 Minute Half's (Running Clock).......Each Team Receives 2 Times-Outs Per Half Games Consist Of A Running Clock Except For.......Under 2 Minutes, Time-Outs, & Technicals (Or Any Problems) Under 2 Minutes In Each Half The Clock Stops On All Dead-Balls (Any Whistle)...Clock Doesn't Stop On Made Buckets 7 Fouls In A Half Is A One & One Foul Shot Situation.......10 Fouls In A Half Will Result In Two Shots A Player Fouls Out When He Commits 6 Fouls.......Even If The Team Does Not Have Any Substitues (No Exceptions) 2 Minute Over-Time.......Each Team Receives An Extra Time-Out & Clock Stops On Everything (Same As Rule # 4) A Player Is Allowed In The Lane On The Release.......On A Free Throw Attempt Technical(s) & Intentional Foul(s)......2 Shots & The Ball (Technicals Count As Team Fouls, Not Individual Fouls, Two Technical's Result In Ejection From The Game.......Intentional Fouls Count As Both, Team Fouls & Individual Fouls) No Dunking Or Hanging On The Rim In Warm-Ups, It Will Be A Technical Foul To Start The Game.......Dunks Are Allowed In The Game.......No Hanging On The Rim (Technical) Tie Breakers (For Play-Off Seed).......First, Head To Head Match-Up.......Second (If Necessary.......Split The Head To Head Match-Up, 3 Way Tie, Etc.), Point Margin (Point Difference.......Offense & Defence) Substitutions Are Only Made On Dead-Ball Possessions (Any Whistle)...Players Can Not Sub In The Middle Of A Play The Ball Must Be Checked In At All Times By The Referee (Unless The Referee Gives His Or Her OK)...Players Can't Get The Ball & Take Off With It To Start Play, Unless The Referee OK's It...This Does Not Apply After Made Baskets Any Physical Abuse To The Official(s) Will Result In Assault Charges Being Pressed.......Nation Wide Law Allowed To Have Reserves In Case Teams Don't Have Enough Players.......Example: A Team Has Only 3 Players, So They Get A Player To Come Play For That Game (To Give Them 4 Players).......That Reserve Will Not Be On The Roster, Unless The Team Replaces Him On The Roster (They Would Have To Drop Someone).......This Is OK, But It Must Be Completed By The (Roster) Finalized Date.......Basically Can Only Dress What Ever The Roster Limit Is Continuous Arguing & Complaining (With Referee(s) Or Players) Will Result In Being Ejected From The League 5 Minute Rule.......Games Should Start On Time (No Later Than 5 Minutes).......If A Team Shows Up After 5 Minutes, Time Will Be Deducted (15 Minute Half's, Etc.).......Game Will Be Forfeited If The Team Is 15 Minutes Late Game Situations (Technical(s), Intentional Foul(s), Ejection From Game, Etc.) Will Be Made By The Referee(s)....... League Decisions (Ejection(s) From The League, Suspensions, Etc.) Will Be Made By The League Commissioner(s) For The Most Part We Follow All The Rules Listed On This Page.......But We Do Allow Some Flexibility With Some Of The Rules....Most Of The Time Both Teams Must Agree....Example: If A Team Is Winning By 20 Points In The 2nd Half & Both Teams Agree To Have A Running Clock Even Under Two Minutes...Another Example: If A Team Has Only 3 Players & They Pick Someone Up (That Is Not On Their Roster) Only For That Game, To Give Them A 4th Player... This Is Not Legal, But If The Other Team OK's It Because They Don't Want To Play 4 On 3 (Or 5 On 3), Then We Will Allow It (Not For A Playoff Game), That Player Would Basically Be A Reserve......The Other Team Has The Right To Turn Down A Specific Player (If That Player Is Very Good, Etc.) & Have Them (The Team With 3) Pick Another Player If Not Listed On This Page, We Will Follow The Official High School Rule Book (High School Game Rules)....Since Our Referees Are High School Certified (PA Or Ohio) |
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LEAGUE RULES & POLICIES ...... Can Change From League To League | |||||||||||||
LEAGUE >> SUMMER 2010 (Also Look Under Current League/Tourney For Rules). | |||||||||||||
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LEAGUE FEE |
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$150 Per Team ... $10 A Game (Per Team) For Referee ... $15 If Two Refs |
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LEAGUE FEE PAID BY |
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Dead-Line ... One Week Before League Starts ... Money Up-Front & Paid In Full |
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LEAGUE FEE INCLUDES |
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All Games (Not Refs) & League Shirts ... Champs Receive An Additional Shirt |
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ROSTER LIMIT |
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6 Player Roster, Can Only Dress 6 Per Game ... Teams Can Drop & Add Players |
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ROSTERS FINALIZED BY |
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Can Make Changes Throughout The Course Of A Season (Note Below) |
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PLAY-OFF QUALIFICATION |
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Players Must Play At Least 1 Regular Season Game To Qualify For The Playoffs |
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TIME-OUTS PER GAME | >>>> | 2 Time-Outs Per Half ... They Do Not Carry Over From Half To Half |
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BONUS | >>>> | 7 Fouls One & One, 10 Fouls Two Shots (Only Keep Team Fouls; Not Player Fouls) |
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NO FOUL OUTS | >>>> | No Foul-Outs ... No Individual Fouls (New Rule; Made Summer 2008) (Was 6 Fouls) |
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LENGTH OF GAME(S) | >>>> | Two 20 Minute Halfs, Running Clock; It Stops On All Dead Balls Under 2 Minutes |
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CLOCK ON MADE SHOTS | >>>> | The Clock Does Not Stop On Made Baskets Under 2 Min. (Only Dead Balls) |
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OVER-TIME | >>>> | 2 Minute Over-Time ... Each Team Receives One Extra Time-Out |
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TECHNICAL FOUL | >>>> | 2 Shots & The Ball ... Same For Intentional Fouls (2 Shots & Ball) |
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TIE BREAKERS FOR SEED | >>>> | 1st Is Head To Head ... 2nd (If Split, Never Played, 3 Way Tie) Is Point Margin |
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ON THE RELEASE | >>>> | Players Can Enter The Lane On The Release When Attempting A Free Throw |
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EXTRA SHIRT(S) | >>>> | Each Team Receives 6 Shirts With The League Fee (Extra Shirts Cost $5 Each) |
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LEAGUE SHIRTS | >>>> | All Players Must Wear Their # League Shirt (If Not, It Must Be The Same Color) |
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TRADES | >>>> | Can Only Be Traded 1X; The Other Team Doesn't Have To Get A Player In Return |
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TRADES / PLAYOFFS | >>>> | If Traded, To Qualify For Playoffs, You Must Play 1 Game With Your 2nd Team |
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CAN'T PLAY ON 2 TEAMS | >>>> | Players Can't Play For A Different Team, Even If It's As A Reserve (Unless Traded) |
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TWO ROSTER LIMIT RULE | >>>> | Dropped By One Team (Drop & Add) & Picked By Another Can Only Happen 1X |
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NO TRADE & PICKED UP | >>>> | Can Not Be Picked Up By A Team (Drop & Add) & Traded (Two Roster Limit Rule) |
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DROP & ADD / PLAYOFFS | >>>> | If Picked Up, To Qualify For Playoffs, You Need 1 Game With Your 2nd Team |
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2 T'S / MUST LEAVE GYM | >>>> | A Player Is Ejected If He Receives 2 T's In A Game & He Must Leave The Gym |
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1 GAME SUSPENSION | >>>> | If A Player Is Ejected (2 T's), He Will Receive A 1 Game Suspension (Next Gm) |
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EJECTED TWICE | >>>> | If A Player Is Ejected Twice In 1 Season, He Will Be Kicked-Out Of The League |
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FIGHTING (Not Tolerated) | >>>> | Fighting Results In An Automatic Ejection (Double T), Possibly Kick-Out Of League |
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SWEARING (Not Tolerated) | >>>> | 1st Offense: Warning By The Official (If Loud; T) ... 2nd Offense: Technical Foul |
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MERCEY RULE | >>>> | IF A Team Is Up By 20+ (2nd Half), The Clock Runs Under 2 Min & No Time-Outs |
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